Google in 2018 released a very sophisticated 3D rendering library, Filament.
I wonder if anyone has tried integrating it with gtk? The problem is that Filament runs its own thread and it is not very easy share its GL context.
Still people have succeeding in integrating it with both GLFW and with Qt. I wonder if anyone has tried integrating it into Gtk3 or Gtk4?
I’d like to integrate it with my text to mesh generator http://github.com/dov/pomelo to create more fancy eye candy.
Here are some links:
In theory it’s entirely possible to achieve this: GStreamer uses GL from different threads using shared contexts, and then draws on the GL context provided by GtkGLArea.
You may want to look at GThree as well, if you’re looking at a 3D rendering library that integrates with GTK3 and GTK4.
Thanks a lot for the tip. I wasn’t aware of GThree, and looks very useful, and it seems fully capable of doing the kind of fancy rendering I’m looking for. I just have to figure out how to create materials for it. But I probably want to be able to create gltf files in any case for exporting, and these can already be displayed by GThree.
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.