I’m working on an application that subclasses PangoRenderer to produced cached text to render in OpenGL. (Source: https://github.com/Librelancer/Librelancer/tree/master/src/pangogame/src )
As a part of this rendering process I use pango_fc_font_lock_face so I can rasterize glyphs to an atlas. This api is now deprecated, and the suggested replacement of accessing the underlying Harfbuzz face doesn’t seem to provide a way to rasterize the glyphs.
Is there a better option for this?