Is there a way to write .ui files using widgets from libadwaita?
I’m new to GTK and libadwaita, so excuse me if I missed something completely obvious. I’m currently experimenting with using Rust and the libadwaita crate. The only thing that is a bit annoying is that I have to define my UI in Rust code, which makes it a bit unreadable and cluttered. So the solution would be to put that in a .ui file and loading that at runtime/compile time.
The issue is that GtkBuilder doesn’t recognize objects from libadwaita (e.g. AdwApplicationWindow).
I have tried to add the library to the UI definition, but this doesn’t change anything. I suppose GTK ignores that?
Is this behaviour intended or is it too early to expect that for a new library like libadwaita?