Hi,
I need to set my logo in About Dialog, but I don’t want to load dynamically in already compiled bianary from disk.
I looked at source code of other project and they use relative path:
let logo = Pixbuf::from_file("data/icon.png").unwrap();
but executing binary from different path crashes app, due not finding icon.
Also I see some of sort of resource loading
let builder = gtk::Builder::from_resource("/org/eruption/eruption-gui/ui/about.glade");
but looks that also this is dynamically loaded.
I tried to use
Pixbuf::from_inline(include_bytes!("../../data/icons/com.github.qarmin.czkawka.png"), true).unwrap();
but prints this error
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Error { domain: gdk-pixbuf-error-quark, code: 0, message: "Image header corrupt" }', czkawka_gui/src/initialize_gui.rs:41:101
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace