GStreamer 1.22: major new feature release of multimedia framework

The GStreamer team is pleased to announce a major new release of your favourite multimedia framework!

Full release notes here:

Highlights

  • AV1 video codec support improvements
  • New HLS, DASH and Microsoft Smooth Streaming adaptive streaming clients
  • Qt6 support for rendering video inside a QML scene
  • Minimal builds optimised for binary size, including only the individual elements needed
  • Playbin3, Decodebin3, UriDecodebin3, Parsebin enhancements and stabilisation
  • WebRTC simulcast support and support for Google Congestion Control
  • WebRTC-based media server ingestion/egress (WHIP/WHEP) support
  • New easy to use batteries-included WebRTC sender plugin
  • Easy RTP sender timestamp reconstruction for RTP and RTSP
  • ONVIF timed metadata support
  • New fragmented MP4 muxer and non-fragmented MP4 muxer
  • New plugins for Amazon AWS storage and audio transcription services
  • New gtk4paintablesink and gtkwaylandsink renderers
  • New videocolorscale element that can convert and scale in one go for better performance
  • High bit-depth video improvements
  • Touchscreen event support in navigation API
  • Rust plugins now shipped in macOS and Windows/MSVC binary packages
  • H.264/H.265 timestamp correction elements for PTS/DTS reconstruction before muxers
  • Improved design for DMA buffer sharing and modifier handling for hardware-accelerated video decoders/encoders/filters and capturing/rendering on Linux
  • Video4Linux2 hardware accelerated decoder improvements
  • CUDA integration and Direct3D11 integration and plugin improvements
  • New H.264 / AVC, H.265 / HEVC and AV1 hardware-accelerated video encoders for AMD GPUs using the Advanced Media Framework (AMF) SDK
  • applemedia: H.265 / HEVC video encoding + decoding support
  • androidmedia: H.265 / HEVC video encoding support
  • New ā€œforce-liveā€ property for audiomixer, compositor, glvideomixer, d3d11compositor etc.
  • Lots of new plugins, features, performance improvements and bug fixes
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