GNOME Desktop Philosophy

Continuing the discussion from GNOME 43.4 Released:

Where can I find the explanation of the decision to change the desktop metaphor?


Some useful resources:

The goal of GNOME shell isn’t necessarily to be different for the sake of being different. GNOME has a set of concise design principles, which enables designers and developers to take a step back and think: «Is this really the best way to do things? Can it be improved upon?» This leads to a desktop that isn’t similar to other desktops for the sake of being similar, but instead encourages a workflow motivated by newer design ideas and other goals than the ones the people beind the «traditional» desktop metaphor had.


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