Blueprint and external objects

Hello all,

Is there a way to produce ui files from blueprint that consumes external objects?

Although this question is not gjs related, I’ll try to explain the question better using gjs because it is the language I’m most familiar with. A recent commit (commit 58a81216 from 2 months ago in the gjs project) has added a convenient way to build a user interface from a ui file that references external objects. I was wondering if blueprint is already able to express such references to external objects or not yet, since I have not found such documentation.

Thank you,

Raúl.

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